This week's assignment was pretty straightforward, arm anatomy study. I first looked up quite a bit of reference material which included, photos, construction drawings, and 3D sculpt renders. Then before jumping into Zbrush I went through about 20-30 minutes of pre sketching. For me, this is the most important phase of design. It bridges the gap between looking at reference and jumping into software. The biggest challenge I tackled was to simplify the forms and really understand the overlapping shapes/insertion points.
Reference:
Here are the final renders! I had a lot fun with this actually. In prior assignments I tend to get frustrated whenever I step away from the modeling phase, so to be able to just go nuts with sculpting was a blast.
Final Presentation Sheet:
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